Returnal Review: Death is Only the Beginning

The cycle of life and death through trial and error

Mitchell Ruddy

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Screenshot by the author

Death serves many purposes in video games. A fail state is a necessary element of games in general. Success isn’t meaningful unless there is also failure. Death of the player-character is the most common fail state in modern games. It usually sends the player to a Game Over screen and gives them an…

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Mitchell Ruddy

Boise based gamer. Passion for geek culture, fitness, and journalism